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CPU effort is one of the output options (--effort) for the PNG, WebP, GIF, AVIF, HEIF and JPEG XL image file formats. According to [Sharp's API documentation](https://sharp.pixelplumbing.com/api-outpu…
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gamescope will currently always save screenshots as lossless AVIF.
While AVIF has support for HDR and mostly offers better compression than PNG, it is soundly beaten by JPEG XL (JXL) in terms of spee…
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Decoding JPEG-based transfer syntaxes is already supported, but support for encoding a native DICOM object to JPEG would be good to have.
In a first phase, this amounts to implementing the `encode`…
Enet4 updated
2 weeks ago
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I have recently discovered a new image format called JPEG XL. I was fascinated by its capabilities compared to other standard image formats (e.g. PNG, JPEG). The only issue I found was software suppor…
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JPEG XL and AVIF would be nice to have if it's possible to be added to this program.
Thanks
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Thanks for making an excellent image codec!
I've just integrated it into my "Titan" game engine
https://esenthel.com/
https://github.com/Esenthel/EsenthelEngine/
Perhaps you want to include it…
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Hi,
Is there any ongoing work to add JPEG XL compression support for the OME-TIFF (ome.tif) format. In my experience, I’ve achieved about a 50% size reduction with this reasonable settings: {“level…
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System.Windows.Media.Imaging supports only e.g. Gif, Icon, Jpeg, Png, Tiff, Wmp encoders and decoders
but not e.g. JPEG XL, JPEG XR, AVIF, HEIF, Webp encoders and decoders.
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JPEG-XL is next generation image compression format. It already has support in chrome, firefox and official support in python libraries such as [GDAL](https://gdal.org/drivers/raster/gtiff.html). It h…
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A useful feature of JPEG XL is support for losslessly transcoding JPEG files into JPEG XL. This reduces file size by 20% on average, and the process is also reversible, so you can losslessly convert b…