-
This issue is to speak about applying mapgen mods in general to the whynot game.
We need a strategy for Rule 1 with mods tracked in #32.
I have different worlds with Whynot, that I see as "Base …
-
I couldn't figure out how to update games, as well as mods. If it is supported, could you make it clearer in the --help?
If it is not supported, I think it would be a great feature. I feel like it …
-
Changing my size to four restricts me to only moving on a level plane or moving down. I can't get up a full node, and I can't reach the ground to break or place nodes.
-
## Problem
Currently you can use `tool_capabilities` to change the digging speed of various tools. But there is no way to change the digging speed per player.
Setting the digging speed per playe…
-
##### Issue type
- Bug report
##### Summary
When digging multiple nodes with a fast tool, the nodes disappear, reappear and then disappear again. This defeats the purpose of very fast tools…
-
Observed behaviour: Nodes digged with minetest.dig_node(pos) are properly digged - and then their drops are dropped as items.
NPCs and/or nodebreakers do need quite a lot of code to handle proper n…
-
- [ ] 001. Ability to name sheep (after tamed)
- [x] 002. Flint (and flint and steel)
- [x] 003. Bones and bonemeal (bones should be dropped very rarely by zombies or oerrkis) See: #4
- [ ] 004. Rail…
-
https://marketplace.visualstudio.com/items?itemName=PKief.material-icon-theme
ex: `textures` folder should be mapped to the `images` icon instead of the default folder icon
-
Hi, any help with this? Thanks ;-)
```
lua: /usr/local/share/lua/5.1/jsonschema/init.lua:188: [string "jsonschema:anonymous"]:3686: main function has more than 200 local variables
stack traceback:
…
-
I use this tool to update the mods on my server, however I've also manually added skins to the skinsdb mod, and every time it updates, it erases all the custom skins. If possible it would be lovely to…