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Hi, I'm using NLua for modding in Unity game, and here I have ability to draw things on the screen, using lua, so, each frame lua will call a function which would draw something in C#. Problem is I'm …
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I'm trying to use this on .net 5 ,it seems no `liblua54.so` in path `Debug\net5.0\runtimes\linux-arm\native` and `Debug\net5.0\runtimes\linux-arm64\native`. when I run it on aarch64 GNU/Linux I got an…
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I have issues with workspaces which might be related to this plugin. More specifically, if I open neovim inside my workspace folder, everything works as expected. However, when I open neovim in a subf…
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```
What steps will reproduce the problem?
1. Added reference LuaInterface.dll + Lua51.dll (.Net V3.5 which in zip file)
2. Build my website
3. Visit the page
What is the expected output? What do yo…
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Where are the standard libraries such as `io` and `os` loaded from? How can I control which libraries get loaded?
For example - I want to disable all network related libraries in my lua environment…
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Everest has some support for mods written in Lua ([Everest.LuaLoader.cs](https://github.com/EverestAPI/Everest/blob/dev/Celeste.Mod.mm/Mod/Everest/Everest.LuaLoader.cs)), notably used by the [Lua Cuts…
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So I was trying to use this with hexchat and this happened:
``` python
>>> import lupa; lua = lupa.LuaRuntime(unpack_returned_tuples=False, encoding=None)
>>> exec("def x(*args):\n hexchat.prnt(*([…
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I'm attempting to convert a project from the old LuaInterface to NLua, mostly for easier 64-bit support. I've run into a couple of items that worked OK with LuaInterface but now cause troubles with N…
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Hello,
I'm having problems with memory management when allocating C# objects. Take for example this simple script that allocates a lot of variables (tested on Core 2.2 and .NET4.7):
```
class Progr…
duddo updated
3 years ago
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Hi! I've been using NLua for a little while and I'm a big fan generally speaking! However I think I've found a pretty gnarly memory leak that makes NLua basically unusable for me.
If I acquire a `L…