-
**Considerations/Adjustments Needed for Setting**
- [x] First, we need to prevent save warping putting you in the dungeon the boss is from. It needs to respect the parent dungeon such that if you a…
-
Basically, in version 1.0 of OOT if you are walking/running forward while letting a bomb explode in your hands the game will consider you still having a bomb out. This prevents the player from opening…
-
It was mentioned around a few days to a week ago that the Owl in Lake Hylia takes you away into its flying cutscene even if you walk all the way to the other side of the bridge. I think this was cause…
-
Basically this:
![unknown](https://user-images.githubusercontent.com/40970119/206074597-93517862-7ccb-4bab-b9ca-4bb17d68bce0.png)
Here is the PR in OOTR that made it happen: https://github.com/T…
-
Bringing D-Pad Functionality from OOTR which includes the following:
The D-Pad being on the right side of the screen under your C-buttons.
Adult:
-Iron Boots on D-Pad Left
-Hover Boots on D-Pa…
-
Bringing over the hints system from both OOTR and MMR. Gossip Stones (without Mask of Truth) will give you general direction on where required items are via Way of the Hero, Foolish hints to tell you …
-
Basically a setting that shuffles the keys to be anywhere but you can make this an entire drop-down to further allow the end-user to customize their experience in how much they want to shuffle the key…
-
in N64 rando FW has the following changes:
* Changing age does not clear FW points.
* Adult and Child have separate FW points. Each can only warp to points set by the same age, but both can have a…
-
Basically, an entire selection window to choose your starting items for both games. This is something that usually comes later in randomizers but I think for this project it needs to be earlier due to…
-
A setting that affects both games (and probably should be one of the first settings to offer), a simple drop-down for how songs are shuffled:
-Song Locations (songs are restricted to song locations…