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https://github.com/tangent-opensource/usdcycles is not available, but here are sources for usdCycles libraries in this repository.
I built delegate under windows/msvs2019 for latest py3 houdini, but…
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Hi Carson, thanks for sharing this.
FYI, I'm looking at adapting the Hydra plugin to work with our cut of USD, which is pretty recent.
If things go well, we will attempt to internally package it sep…
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# Compatibility Report
- Name of the game with compatibility issues: Fritz17
## System Information
- GPU: Radeon Vega Mobile Gfx (AMD AMD Radeon(TM) Vega 10 Graphics)
- Driver/LLVM version: Mesa…
ghost updated
3 years ago
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If you have a volume with values ranging from -10 to 10 and you initialize its transfer function with a `valueRange` of `{0,10}`, chunks will be missing from the rendering. If the value range is then …
StasJ updated
4 years ago
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If you create a volume comprised of 100^3 tightly packed regular cells, the volume density will be much higher than that of a volume of the same size comprised of a single cell.
StasJ updated
4 years ago
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For min (analog for max) ISPC issues `fmin` or `vmin` instructions, which are not IEEE 754 compliant: in case any operand is NaN then NaN is the result. I suggest to better choose the alternative inst…
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With the OpenGL2 backend, open an OSPRayRendered3DView, create a Wavelet source and hit the Slice button - crashes without so much as hitting Apply.
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First, let me thank you for this plugin. Its fantastic. My question is I would be able to volume render unstructured grids , but from what I can tell, the only thing that is supported is image data (e…
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Hello everybody,
I encounter a problem when I applied the normal of my models. There is dark artifacts appearing on the edges of my dragons and weird black shapes on the bottom geometries. It's esp…
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IMHO, the `ScreenShooter` module has several design and usability quirks. In the following I will try to list a few issues and possible solutions:
# Relation to the graph
The module is disconnec…