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> (I) Having more than 255 health, and then falling, which causes you to lose health, which sometimes results in having zero (0) health.
> (II) When a new round begins and you are spawned, it's usual…
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the current way of getting a Unique ID is unreliable:
```cpp
string getFixedSteamId(CBasePlayer@ pPlayer) {
if(pPlayer is null or !pPlayer.IsConnected())
return "";
string steamId = g_Engin…
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I am reporting this issue for the records mostly - in case it will lineup with another thread one day...
Building a new MEAN stack project from IDE every module dependencies in package.json file were…
ghost updated
9 years ago
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Hello, I found a bug. If the client moves the mouse soon after death (when the camera focuses on the player's body) the angle of the model accompanies the mouse.
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1. Fix Behemoths not being able to terraform (remove meta-prerequisites)
2. Add Hot -> Cold, Hot Terrestrial, Jovian Terrestrial Terraformation (tie to related traits)
3. Make destroyed Nexuses re…
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While studying candidate PeVatron sources, the high-energy part of the electron/proton distributions are extremely relevant. For a long time, I used naima without modifying the default Epmax=10 PeV an…
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Hey there,
First let me say thanks so much for this excellent tool, it's super useful. I was wondering if you could take a look at the error I've been running into during development.
The situa…
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Now that the indentation within EXPLAIN was fixed, perhaps it'd be a good idea to make it more readable than in original PostgreSQL? Color highlighting would imho be a good start - what should I start…
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is some sort of problem when running peread in that it does not work. I use SUBST to assign drive letters to directories on my computer so I don't have to use long path names. Here are the relevant as…