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Thinking slow and acting fast is the single most important practice to succeed with big and complex projects. This is the conclusion of Bent Flybjerg and Dan Gardner in their book [How Big Things Get …
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I think in the usd_material class we have not added opacityThreshold parameter which was introduced recently. It would be nice to have this feature included in the usd_material class because seems lik…
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I have Audio Nodes working just earlier on this Blender 3.6x. Then I uninstalled and installed this "latest", suddenly it's not working and getting this error:
```
Traceback (most recent call last…
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**Describe the bug**
When using File->Save As or File->Save, it discards the USD selection.
If a native maya node is selected, it maintains this selection.
**Steps to reproduce**
Steps to rep…
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### Description of Issue
The link to the RenderMan doc is broken.
### Steps to Reproduce
Go to the doc page:
https://graphics.pixar.com/usd/release/api/class_usd_geom_point_instancer.html
…
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We want to use Tractor instead of HQueue for our render farm scheduler (HQueue has a slow and clunky interface). In order to do that we need to be able to send Tractor jobs from Houdini. We'll need a …
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# 🚀 Feature request
Please add DALLE-E model to huggingface's Transformers library.
1. [Announcement](https://openai.com/blog/dall-e/)
2. [Abstract](https://arxiv.org/abs/2102.12092v2)
3. [Pap…
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**Describe the bug**
A prim that has been marked or unmarked as instanceable does not have the selection highlighted in the viewport.
Similar to #2651: it appears to be selected in the Outliner, …
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# Required:
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[x ] I believe this isn't a duplicate topic
[x ] This report is not related to an adapter
## Select One:
[ ] Build problem
[ ] Incorrect Functionality or bug …
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### Description of Issue
Caches in UsdImaging are not correctly disconnected between UsdSkelRoot's and their bound Mesh prims.
This causes issues when unloading payloads which contain UsdSkel …