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Request from Dmitriy Forester.
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**Performant Rendering**
the default gpu pipeline used in bevy should be one that takes in to consideration concepts from guides like this [https://vkguide.dev/docs/gpudriven/gpu_driven_engines/](u…
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**What feature you'd like to add:**
The current deployment logic is that the AlluxioController deploys alluxio instance via Helm rendering alluxio charts
suggest that the ideal approach is:
> All…
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```js
const aSet = new Set([1, 2, 3, 4])
console.log(aSet.at(1)) // 2
// Would be _really_ nice:
console.log(aSet[1]) // 2
```
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This would become handy when creating SVG documents where the Chart SVG is self contained without any need to include a CSS. Most SVG engines support the style attribute so we should be able to provid…
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GPU draw calls can be a bottleneck, especially on older mobile devices. Other engines support "GPU multi-texturing". To improve performance, StageXL should support this feature. For reference, see:
…
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For search engines and other machine things the site needs to provide some html content in addition to the javascript content.
Consider various options out there incl server side rendering of React.
…
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Thanks for your nice work!
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## Definition of Ready
Should investigate for the best **rendering strategy**, keeping in mind this is a simple static site (so, no [Remix](https://remix.run/) or SSR):
- Client side rendering u…
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Remember the good ol' days when we had server-side rendering with template engines, using HTML partials (especially for headers and footers)… They sometimes contained HTML tags that were closed in oth…