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when using heavy memory consuming apps like games the back button doesn't close the app or minimize it sometimes when you press back button it brings up a previously closed app it continues for 2-3 ap…
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### NVIDIA Open GPU Kernel Modules Version
* \*
### Please confirm this issue does not happen with the proprietary driver (of the same version). This issue tracker is only for bugs specific to the o…
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Dear Valve, please give us a way to limit the total processing power that can be used when pre-caching shaders; the fan noise when Steam is open is crazy high! Thank you.
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Hello.
I followed the procedures on this and several other forks in your project.
And everyone has been making the same mistake.
Would you help me ?
pool@kawpow:~/kawpow-pool$ node init.js
/h…
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The raspi has very limited CPU resources. I've had multiple print jobs fail from what appears to be my pi running out of CPU cycles and failing to keep up with serial communications to my printer. I h…
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I've seen that gamescope now re-nices itself and uses realtime priority compute if CAP_SYS_NICE is available, so I tried to add this capability to the gamescope executable with either:
`sudo setcap c…
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**Flatpak info**
Flatpak 1.12.7
**Problem description**
When setting up SteamVR, the process tries to set capabilities on the `steamvr-launcher` binary but fails to do so because it requires sudo…
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**Describe the bug**
Gamemoded fails the tests when running gamemoded -t.
**To Reproduce**
Steps used to reproduce the behavior:
1. Install gamemode from the AUR (tried both gamemode & gamemode-…
awsms updated
10 months ago
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**Is your feature request related to a problem? Please describe.**
When running non-time critical things such as server backups, compression, log analysis it happens that these tools/script eat mos…
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**Describe the bug**
Sorry for the not super descriptive title, but I just can't quite place what's happening. It happens on both an original HTC Vive with stock SteamVR, and a Vive Pro 2 with the co…