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The output of calculate_force_and_torque_matrix is **resistance_matrix**, not the **force and torque matrix**. And the code of calculate_force_and_torque_matrix nearly same as calculate_resistance_ma…
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Hello,
I'm not sure the box "Half" in the resistance changes works properly. It doesn't show in the resistance of the player when added to one. I didn't see any effect on the damage type when tested…
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![image](https://user-images.githubusercontent.com/70764301/103177479-deef4500-4848-11eb-8192-faeb614065de.png)
![image](https://user-images.githubusercontent.com/70764301/103177487-edd5f780-4848-11e…
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"For optimisation or land reallocation I wonder if we need to add a 'resistance' value for how easily land can be converted. Previously we had it based on a hierarchy of which was easiest to convert b…
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**_I affirm:_**
- [x] I understand that if I do not agree to the following points by completing the checkboxes my issue will be ignored.
- [x] I have read and understood the [Contributing Guide](htt…
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### Quick summary
A user in discord said, in Resistance you got a crash error in Bristol - Devil at the door and London - A desparate Gamble
But I could only replicate the crash error in Bristol…
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@gwehrle thought about a slighty different approach to have the position as the key for the following attributes like this:
```yaml
characteristic_sections:
0.0:
speed: 1…
kaat0 updated
2 months ago
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**Is your feature request related to a problem? Please describe.**
Based on the potential drop/jump at the end/start of (dis)charge, the internal resistance should be calculated and reported in the `…
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Security hardsuits are way too sluggish and weak.
There should also be a secondary security hardsuit with very little speed penalty and very little armour, especially for #633 missions that aren't ag…
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Most browsers have a variety of similar-but-different fingerprinting protections, which make things unpredictable for site authors and cause web-compat problems on all browsers.
This deliverable wo…