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**rust-analyzer version**: rust-analyzer 1.78.0-nightly (2d24fe5 2024-03-09)
**rustc version**: rustc 1.76.0 (07dca489a 2024-02-04)
**editor or extension**: Helix
**relevant settings**:
.bashr…
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I'm getting a very uneven framerate when rendering the video to SFML texure.
When I play a 30fps video at 60Hz or 120Hz for example the callback function should fire every 2nd or 4th frame, shouldn't…
oomek updated
6 months ago
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Been trying to build project with CPM.cmake that uses [imgui-sfml](https://github.com/SFML/imgui-sfml).
I took example from [github.com/cpm-cmake/CPM.cmake/wiki/More-Snippets#SFML-IMGUI](https://gi…
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My system passed cmake's checks, but it did not compile so I had to get the latest versions of cmake, gcc, g++. Then even though I had installed SFML (sudo apt install libsfml-dev) I got this error me…
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The glass UI library you have made seems to be closed source and there is no linux build (only a .dll and no .hpp provided). Can you open source this library or at least provide a linux build?
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While symlinks are very handy while packaging third-party projects, they have rough edges on Windows. Specifically, Windows distinguishes between file and directory symlinks and for `git` to clone a r…
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Because targets are named sfml-[comp] within the sfml build script, all exported targets will be called sfml::sfml-[comp]. It would be better to have names like sfml::[comp]
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```cpp
//#include
//
//int main()
//{
// sf::RenderWindow window(sf::VideoMode(sf::Vector2u{200,200}), "SFML works!");
// sf::CircleShape shape(100.f);
// shape.setFillColor(sf::Color…
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## Certain MP3 files not looping
Certain mp3 files are not looping correctly when playing them with sf::Music and looping enabled. One of them doesn't loop at all (issue 1), the other stops looping…