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In Agents.jl we have spent considerable development effort optimizing functions that pick a "random nearby thing" but these aren't used here anywhere even though picking a "random nearby thing" is an …
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https://colawsl.github.io/about/
A VitePress Site
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Work with Bardia to write some technical storyboards on how the sheep behavior translates to lights, sounds, and other actions.
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### Bug Description
Your globe appears to missing a country. It is a country I am quite fond of because I happen to live there, along with 5 million other people, 10 million cows and 25 million sheep…
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```
rpmlint results_sheepdog/0.9.3/0.1.rc0.fc24/sheepdog-0.9.3-0.1.rc0.fc24.x86_64.rpm
sheepdog.x86_64: W: executable-stack /usr/sbin/dog
sheepdog.x86_64: W: executable-stack /usr/sbin/sheep
```
I th…
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If i sheep one enemy, the sheep shows up on all enemies and counts down.
Kind of annoying :p
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I'm having an issue where sheep aren't eating ores or stone, in 1.7.10, they aren't regrowing stone from eating stone and when they eat stone the block doesn't actually disappear, It's kinda like they…
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Place a pasture (=sheep) and a cattle run (=cattle/cows) next to each other.
And watch.
Notice anything odd?
No?
Let me help you a little: Why are the sheep much larger than the cattle? XD
…
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I think that shepherd is too tightly bounded to emloop. Hence, it's e.g. impossible to create a runner without (even empty) model config.
We talk about and redesign the runner architecture
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Can sheeps display on screen loacked?