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After importing uiWidgets 2.0.4 into unity 2020.3.26f1c1 it shows this error.
![image](https://user-images.githubusercontent.com/38475451/151454434-364a6bef-5ea8-47de-bf90-d820bf4cc795.png)
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`new Texture(textureId: UnityEngine.RenderTexture.GetNativeTexturePtr().ToInt32())` is not display in my project. And is there a way to show NV12 or custom material combined texture
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Hi, I just checked UIWidgets, it's archived, maybe should add note about it
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### Situation
Currently, `SurfaceArea`s are initialized by `new` when creating a `UIWidget` object:
```
new UIWidget(parent, "UIWidget", new UISurfaceAreaBox(10, 20, 30, 40));
```
Rather th…
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如何实现类似unity的适配方式,填写设计图尺寸,然后以屏幕高度为标准进行画面的缩放,宽度自适应。
或者使用flutter的方式screenUtil那种
或者说有其他更好的实现方式?有没有文档呢?
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### What is the issue you are having?
As soon as people puts down the new Raid Feast, Stone Soup, I get this error
### What is the expected behavior?
Not giving me an error?
### What actually happ…
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Though it probably shouldn't be used this way, multiple `UIScreen`s might be layered, in which case mouse clicks are registered by both at the same time, even though a UI object from the top-most laye…