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### Description
Game crashes when attempting to select a car. Other background textures seem to not load at all.
```
```
### Dumps
[KrnlDebug.txt](https://github.com/Cxbx-Reloaded/g…
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### Description
Ingame, FMVs are working, menus are interactive, in actual gameplay you can see only HUD. Sound is good.
### Dumps
[Xbe_Prince_WW.txt](https://github.com/Cxbx-Reloaded/g…
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### Description
The game boots past the Ubisoft logo perfectly, but then gets to the second page where it become unresponsive.
### Dumps
[Xbe.txt](https://github.com/Cxbx-Reloaded…
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[Wikipedia](https://en.wikipedia.org/wiki/Conker:_Live_%26_Reloaded)
_From @BenNottelling on July 30, 2017 0:4_
[defaultXBE.txt](https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/files/1185351/defa…
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One thing that could be done, is patching code on the fly - each time an exception occurs, we could patch the code (via a jmp) and re-route to a handler, so that we won't hit the exception handler pen…
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_From @rexcaptain501 on May 4, 2017 0:24_
Tested on Cxbx-Reloaded build 36f9e17, May 3 2017
In Hardware mode, the game will eventually crash with a blueshogun error (* D3D::BlockOnTime not impleme…
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[Wikipedia](https://en.wikipedia.org/wiki/Torino_2006_(video_game))
## Issues
- Crashes at copyright notice
_From @rexcaptain501 on May 4, 2017 0:9_
Tested on Cxbx-Reloaded build 36f9e17, Ma…
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code
```python
from triton import *
ctx = TritonContext(ARCH.X86_64)
block = BasicBlock([
Instruction(b"\x66\xBE\x00\x00"), # mov si, 0
Instruction(b"\x66\xBE\x0…
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### Description
The game boots with audio playing, but no rending ever seems to happen. When you start pressing input the whole emulation crashes.
```
---------------------------
Cxbx-Re…
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### Description
Intro logos show a black-red-green gradient. The menu shows similar gradients in place of each of the text characters. The title logo and any graphics outside the background are a…