-
I recently noticed some weird bugs on Devpro since the last update ~2-3 days ago. I've already checked the affected scripts with those and they are unchanged by the update (also I didn't notice any er…
-
@adrianojn https://github.com/SalvationDevelopment/YGOPro-Support-System/blob/master/server/http/js/translations.js
Could you fill out the pt lines for this?
-
I saw users demanding a 64-bit version on forum. Since Travis-CI runs Ubuntu 64-bit we can use it as build machine.
1. The binary name will be `appication_ygopro64`
2. A new folder `lib64` will be us…
-
The repo runs out the box for linux and windows, just install github, and clone the repo then wait for the server to synch after starting the client.
Mac requires some wrapping, create a build script…
-
https://github.com/Fluorohydride/ygopro/blob/de617a8048725215bc9f74a1b9bb56a45b3d7c3f/gframe/game.cpp
``` C++
default: //from watcher or unknown
if(player < 11 || player > 19)
cha…
-
-
Create the manual core and build off the Primus Room system to push server object state.
-
Create an JS function that connects to server/http/ygopro/card.db within the file structure from server/libs/carddb-update.js. (create the new file) Have the file print to console.log the id of each f…
-
- [x] "CTOS_RESPONSE",
- [x] "CTOS_UPDATE_DECK",
- [x] "CTOS_HAND_RESULT",
- [x] "CTOS_TP_RESULT",
- [x] "CTOS_PLAYER_INFO",
- "CTOS_CREATE_GAME",
- "CTOS_JOIN_GAME",
- [x] "CTOS_LEAVE_GAME",
- […
-