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When you save your game and reload it, all the worms with no exceptions will lose their animation status and will be in their "initial" posture, looking like they are flying in the air! Especially nas…
ghost updated
1 month ago
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my setup.py:
```
import sys
sys.setrecursionlimit(5000)
import ruamel.yaml
from setuptools import setup
APP = ['webui.py']
DATA_FILES = []
OPTIONS = {
'argv_emulation': False,
…
v3ucn updated
2 months ago
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**Describe the bug**
utils.js:17 Uncaught (in promise) Error: You must provide a path for a model definition
at ./node_modules/upscaler/dist/browser/esm/utils.js (utils.js:17:1)
at options.…
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### Environment
- Operating System: `Darwin`
- Node Version: `v20.3.1`
- Nuxt Version: `3.6.1`
- Nitro Version: `2.5.2`
- Package Manager: `npm@9.7.2`
- Builder: `vite`
-…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Describe the bug
When running an Aspire app (Mac/VSCode) without any env vars specified, the dashboard l…
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## Current in-game behaviour.
When standing on ground or on a ladder, don't get moved up by a teammate shielding up below you.
##
Note; I will not work on more PRs until more of my existing P…
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### Problem description
Device Name: Amazon Fire HD 10 (2019)
Operating System: FireOS 7 (Android 9 32-bit)
Termux-x11 app: Nightly Release 20240717 -> [app-armeabi-v7a-debug.apk](https://github.c…
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Hi @vchoutas , in the `smpl_segmentation.pkl`, there are `data['segm' ]` and `data['parents']`, how you get the` data['parents']`? hope you can help. thanks~
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One thing I've noticed as of now is when you give the character dialogue that if you walk away from the character the audio still plays at maximum volume until the characters done speaking. So if the …