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Maybe it happens only in my Linux? Happens not to you?
```js
WARNING: An error occurred while retrieving the number of idle Trainers:
```
but seems worlking pretty good. (i git polled today 23-0…
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```
What steps will reproduce the problem?
1. Play or observe a game in netplay mode
2. Wait for pieces to fill up players' fields
3. FPS drops after lots of pieces are placed
What is the expected ou…
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```
Steps I took:
1. Set ChaosLauncher to use these settings:
auto_menu = SINGLE_PLAYER
lan_mode = Local PC
auto_restart = ON
game_type = MELEE
2. Run JNIBWAPI (through Eclipse), run Starcraft Multi-…
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I would like to use KotlinDL to create a AlphaZero like dual head network for my game.
Unfortunately I haven't found any hint on how to accomplish that.
Is this already possible or would it be…
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```
What steps will reproduce the problem?
1. Get killed when only two players remain and you have a beer in your hand.
2. The game asks to use a beer to revive yourself even though you can't use
a be…
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#### Your system information
* Have you checked for system updates?: Yes
* Are you using the latest stable video driver available for your system? Yes
* Have you verified the game files?: No
#…
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|GameID|GameState File|
|-|-|
|c5c69f66134c82df66cae7e6a691dbb0|ClientGameState-554590285-[18611-18611].txt|
|c5c69f66134c82df66cae7e6a691dbb0|ServerGameState-1785119750-[18611-18611].txt|
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I put together a repository [here](https://github.com/adenta/wss-demo), where I create the same functionality in Faye and Async. When I run faye my console reads:
```
➜ wss-demo git:(main) ruby ma…