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It sort of runs under the new expansion so far, but among other things the list of archeology types spams outside the window now. I'm hoping it will be updated.
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This is archeological. Version 1.54 is from 1999 and it is 105400. https://www.boost.org/doc/libs/1_54_0/boost/version.hpp
_Originally posted by @royfalk in https://github.com/vegastr…
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...it has required some software archeology to figure out how this interface works. A small amount of documentation that describes how to add new data sources would be greatly helpful.
Thanks!
Ma…
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By putting a cultivated dodo egg with a quagga syringe next to eat other in a crafting grid, will create a dodo hippogryph egg that players can throw to hatch the mob.
mser7 updated
6 years ago
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**What is it?:**
Add some kind of boss / bosses that give large amounts of loot. All bosses would be related to dinosaurs, either large mutant dinosaurs or more archeological based.
**To Be Implem…
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PlonePAS support GRUF - for those not good in archeology: The ancient Group User Folder implementation we had before Plone 3 series (until 2.5).
My opinion: Get rid of the old code, its not used.
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I tried to the the Archeology skill mod but I can't use it cuz the .dll
Of the producer framework doesn't load can someone please look in the issue of the frame work that would greatly appreciated
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Myself, Udhayan, Neechalkaran, vinodhrajan are discussing with Tamilnadu Archeology Department to explore OCR for the estampages, photographs of temple inscriptions.
They will provide the images and …
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While I'm not sure if for [this specific case](https://github.com/open-telemetry/opentelemetry-rust/pull/1295) we want to, but for the purposes of posterity and avoid needing to do archeological diggi…
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It seems like currently done benchmarking accounts for worst case scenario,
but let's double check on that,
in context of : https://gist.github.com/holiman/87abfa596b42ddbf53ae7312126fbc7b
Arche…