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Battlefield V will stuck in DX11 mode,and when I turn on the DX12 mode, it runs but get a poor performance,only 30 ~35 fps in 1080p,low quality.I get about 100 fps in Battlefield 1 in 1080p
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The current performance is not good. It requires one search for each ranged buff instance. The search results cannot be retained, and they cannot benefit future usages.
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## Design questions
### DQ1: Should Action merge with the current `Interaction`, or should it be a separate one?
We originally call the "label" of "ShouldRevert", "LooksGood", "NotSure" a `judge…
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**Describe the bug**
AI sacrifices fetchlands and puts tapped shockland/triom on the battlefield in its own turn. In this way AI denies itself the opportunity to respond to anything
**To Reproduce…
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## What was unclear/insufficient/not covered in the documentation
I came from PHP, doctrine world, but now try understand sequlize, I struggle with associations, I tried to follow manual http://docs.…
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Much like OpenTTD does and as you can see Dune 2 - The Golden Path (see: https://youtu.be/NXmXSdDd95E?t=1m39s)
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```
Will you be be updating serverviewer to support Battlefield 4?
regards
```
Original issue reported on code.google.com by `darrensi...@gmail.com` on 15 Nov 2013 at 9:46
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```
Will you be be updating serverviewer to support Battlefield 4?
regards
```
Original issue reported on code.google.com by `darrensi...@gmail.com` on 15 Nov 2013 at 9:46
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**Describe the bug**
AI casts Ephemerate on Grief, which has been on the battlefield for a long time, when player hasn't cards in hands
**To Reproduce**
Steps to reproduce the behavior:
1. AI ha…
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**_I affirm:_**
- [x] I understand that if I do not agree to the following points by completing the checkboxes my issue will be ignored.
- [x] I have read and understood the [Contributing Guide]…