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Please consider adding an option to the controller mapping settings so that the B and Y buttons are mapped to A and B.
nl255 updated
4 years ago
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When I try to move a brick, I get Segmentation fault error - dereference of b in board.c at line 485 cannot be done properly:
`
int deltaX= (b->dx*brickSize+boardOffsetX) - b->pxx ;
`
It seems…
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Wake Up
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Can you add Minicraft on Bittboy in games section? That would be Awesome!
This:
https://en.m.wikipedia.org/wiki/Minicraft
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Can I know what version of the gngeo for bittboy?
Thanks.
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Is there anything I can do to active the rumble/vibration feature on bittboy v3.5? Or it's just ROM or emulator?
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When I set the system clock it doesn't save after the system is powered down. Makes for a hindrance when it comes to games with a clock such as gen 2 Pokemon games.
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On some platforms, e.g. Bittboy, frequent display refreshing causes visual artifacts to appear. As the game does not involve animations, would it be possible to redraw screen only on certain events, e…
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it would outsource the keeping up-to-date of the emulators and forward compatibility when the device reaches end of life
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Hi,
I'm probably daydreaming here, but any chance of realizing Game Link Cable connection between two Bittboys? :)