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Progress through a game made in the editor and having the cards in inventory be playable towards the game
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This contains the following sub issues: #118, #119, #120, #121, #122, #123, #124, #125
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Teachers are complaining that the memory cards are too small when there are only a few cards on the screen, and the text is too small too.
@GaliShapira Please provide links to zeplin for the various …
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While creating the card database for the Watcher character, I encountered an issue where the “Rushdown” card is incorrectly detected as “Madness” during gameplay.
Steps to Reproduce:
1. Create a …
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Just finished setting up a 5501 for myself and I've got about a dozen backups of my old memory cards from back in the day (thank you Dex Drive) which I've been trying to copy onto pages of a MemCard P…
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While playing, during automatic stacking, I was able to duplicate a stack of cards. I tried moving a stack of cards while it was being stacked. This caused the game to softlock.
![Screenshot_20240819…
Blotz updated
2 months ago
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Came across an incorrect interaction between split cards and triggered abilities that cause those cards to become plotted.
I specifically observed this with Lilah, Undefeated Slickshot combined wit…
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Some of the more glaring issues with the deck builder interface:
- [ ] The popup box where you select your game type is a really rough implementation. Ideally this would be selectable within the in…
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:red_circle: **Title** : Duplication of Game Cards on Website
:red_circle: **Bug** : Duplication of Game Cards on the Main Page
:red_circle: **Changes** :
1. Removal of Duplicate cards
2. Remov…
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Hello,
I finished the main storyline about 3 months ago then I decided to collect all the available collectibles to get 100% completion. After collecting all rubber bands and destroying all gnomes …