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Thank you for the great work.
I am planning to train this model on depth images from different domains and also try training on other problem statements like semantic segmentation.
So, it woul…
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Hi, thanks for your great project.
I am the author of the paper 'DyBluRF: Dynamic Neural Radiance Fields from Blurry Monocular Video', and I'm glad you've collected our work. I happened to notice th…
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Lmk if you're planning on training, i could maybe help
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作者你好:
恭喜你喜提cvpr2024,论文的效果很好。我看完论文后,有两个想了解的点,想向你请教下哈哈。
**1、模型耗时部分。**
针对文章你提到的比DragDiffusion在点编辑的速度上快一倍,你有进行定量的比较过么,具体数值是啥呀?同时注意到你需要的Lora步数为200步,是否有其存在的原因,会增加不少耗时么?
**2、点编辑和点跟踪是否到位?**
DragDiffu…
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Paper name/title: LEMON: Learning 3D Human-Object Interaction Relation from 2D Images (Embodied AI)
Paper link: https://arxiv.org/abs/2312.08963
project page: https://yyvhang.github.io/LEMON/
Code …
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Name: MP5: A Multi-modal Open-ended Embodied System in Minecraft via Active Perception
Paper: https://arxiv.org/abs/2312.07472
Code: https://github.com/IranQin/MP5
Website: https://iranqin.github.i…
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Hello authors, thanks for your great efforts, and congratulations for this work has been accepted by CVPR2024.
After reading the code, I have two questions about the implementations.
- Instead o…
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*FMA-Net: Flow-Guided Dynamic Filtering and Iterative Feature Refinement with Multi-Attention for Joint Video Super-Resolution and Deblurring* 这篇paper的链接放成了 *SeeSR: Towards Semantics-Aware Rea…
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Name: MP5: A Multi-modal Open-ended Embodied System in Minecraft via Active Perception
Paper: https://arxiv.org/abs/2312.07472
Code: https://github.com/IranQin/MP5
Website: https://iranqin.github.i…
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Thank you for releasing your fantastic work code, and congratulations on your acceptance at CVPR2024. I have a small suggestion in your Setup section. The current dependency files may conflict and hav…