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talked about this with @x-a-n-a-x on Irc ...
neither of them fit into our dune2 mod ... first of all , we dont have proper dune2-crates (nor do they exist in the original) ... and the ranks look awe…
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Parallel buiding, with either dune 2.3.1 or dune 2.4.1. Ubuntu 16.04 with gcc version 5.4.
```
CMakeFiles/grid_test.dir/tests/grid_test.cc.o: In function `Dune::VTKWriter::pwrite(std::__cxx11::basic_…
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Hi Aitor,
I saw in one of the posts you mentioned only the Toyota Prius is supported in your code. How can I use helicopter or motorbike? Can you please provide a suggestion?
Also, this other qu…
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I know it should work well, here is a record of the real Dune2 music output from a MT32 : https://youtu.be/kQADZeB-z8M?t=2m41s
To test under windows, you can use https://sourceforge.net/projects/munt…
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Some older 2D games (Dune 2, MechCommander 1, AoE to give some examples) only had art for part of the facings 'clock', and then flipped/mirrored them to cover the rest.
This could also save modders s…
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Anyone else also see this?
```
153 In file included from /home/kaib/OPM-devel/debug/opm-grid/dune/grid/cpgrid/PersistentContainer.hpp:10:0,
154 from /home/kaib/OPM-devel/debug/opm-gr…
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```
508 /home/kaib/software/petsc-3.6.2/arch-linux2-c-debug/bin/mpicxx -DDUNE_COMMON_FIELDVECTOR_SIZE_IS_METHOD=1 -DHAVE_CONFIG_H=1 -DSILENCE_EXTERNAL_WARNINGS -pipe -std=c++0x -pedantic -Wall -Wext…
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in dune2 (or d2-the golden path) there was a random event appearing ingame ... beside worms crawling out of the sand ... also "sandstorms" appeared several times in a game ...
they "recreated" the s…
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The files in opm-common do exist, while I do not know why the compiler could find the these files.
Not knowing if this is related to OPM/opm-parser#668.
The compilation of opm-parser is okay thoug…
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I installed MPI (mpich2), dune with parallel compilation, pt-scotch, zoltan, superlu.
Any clues about the following compilation error. I suggest we have a detailed instruction on how to configure a…