-
```
0.2.8-update,看到IScreen时,
发现有public boolean onDownUpEvent(int keyCode, KeyEvent e);
感觉怪怪的,是否应该是onKeyDownEvent呢?
另外,我在将你给的俄罗斯方块的例子放到0.2.8的LGAME环境下�
��行(仅保留Main、ScreenTest2、TetrisField三个类,修改相应的继�
��…
-
### Expected behavior 预期的功能
之前为了用啥功能买个永久会员,本着白用白不用的心态用它的客户端才发现它的识别功能比QQ和win自带的效果要好,在多语言情况下没有见到把日文和中文混淆、英文和数字混淆的这类低级情况(前两个之前经常遇到)。就数年间体验的准确率上来说,我觉得白描还是有可取之处的,一次性付费也算是勉强能够接受的方案吧。
白描OCR的API:https:/…
X012C updated
3 months ago
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See https://books.fishhawk.top/forum/64f3e280794cbb1321145c09
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# Description
When utilizing the `@click` directive, an unexpected behavior occurs. If a user presses the mouse button down on an inner element, but releases the button outside of this area (on the m…
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[月幕galgame](https://www.ymgal.games/archives)
我和对方站长商量过,对方同意提供API
-
```
0.2.8-update,看到IScreen时,
发现有public boolean onDownUpEvent(int keyCode, KeyEvent e);
感觉怪怪的,是否应该是onKeyDownEvent呢?
另外,我在将你给的俄罗斯方块的例子放到0.2.8的LGAME环境下�
��行(仅保留Main、ScreenTest2、TetrisField三个类,修改相应的继�
��…
-
### Expected behavior 预期的功能
I would like to ask if it's possible to add the option to set a specific OCR Region in LunaTranslator without using automated execution. For example, I use the "Perform …
-
```
0.2.8-update,看到IScreen时,
发现有public boolean onDownUpEvent(int keyCode, KeyEvent e);
感觉怪怪的,是否应该是onKeyDownEvent呢?
另外,我在将你给的俄罗斯方块的例子放到0.2.8的LGAME环境下�
��行(仅保留Main、ScreenTest2、TetrisField三个类,修改相应的继�
��…
-
```
0.2.8-update,看到IScreen时,
发现有public boolean onDownUpEvent(int keyCode, KeyEvent e);
感觉怪怪的,是否应该是onKeyDownEvent呢?
另外,我在将你给的俄罗斯方块的例子放到0.2.8的LGAME环境下�
��行(仅保留Main、ScreenTest2、TetrisField三个类,修改相应的继�
��…