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**Describe the bug**
Hello, I currently have a glTF file that fails to export when i have the gather_animation_channel_hook registered in my addon and it turns out that this hook exists twice both …
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**Is your feature request related to a problem? Please describe.**
This is a suggestion with possible solution on how to improve OBJ + MTL loading with PBR materials
**Describe the solution you'd …
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This plugin would support for glTF 2.0 format as soon as possible.
The last implementation for glTF 1.0 was terrible. Considering many extensions for glTF, now this plugin should have more flexible …
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Running Cinema4D S22 in OSX Catalina - installed plugin to default plugins directory as well as specifying a custom search path, restarted, nothing displays in the Extensions menu, nor the extensions …
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How is it possible to use step interpolation in Blender 3.6?
Issue:
I have animations that need to be exported with constant interpolation.
- Exporting them with no sampling -> incorrect animati…
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When importing a GLB or glTF file, only materials that are referenced by a primitive will actually be instantiated in Blender.
Reproduction of this error is easy. The model I was testing and have i…
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I convert obj to gltf2,the texture can't display. and all "baseColorFactor" in materials become [0,0,0,1] except the first.I'd like to change them to another number between 0.0 and 1.0 to display tex…
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I absolutely love this addon for blender and have had so much fun practicing making my own VTUBERs from scratch with it! This addon single-handedly got me back into 3D modelling! I just don't know if …
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Any key-value pair whose value is `{}`, `[]`, or `None` gets scrubbed out of the glTF data when exporting. That means a user-extension can't do things like this:
````json
"extensions": { "KHR_…
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### I want Import an IFC file. and use Assimp::Export() to convert GLTF
This is my code
```cpp
int IFC_conversion_gltf(const char *pFile, const char *outputFile)
{
Assimp::Importer importe…