-
```
Marisa-trie under win64 compiles but fails in marisa-test (segfault in
TestTinyTrie).
I guess, the cause is that size_t is a 64bit value in win64 and marisa-trie
assumes it's an 32bit value.
`…
-
```
Marisa-trie under win64 compiles but fails in marisa-test (segfault in
TestTinyTrie).
I guess, the cause is that size_t is a 64bit value in win64 and marisa-trie
assumes it's an 32bit value.
`…
-
```
Marisa-trie under win64 compiles but fails in marisa-test (segfault in
TestTinyTrie).
I guess, the cause is that size_t is a 64bit value in win64 and marisa-trie
assumes it's an 32bit value.
`…
-
```
Marisa-trie under win64 compiles but fails in marisa-test (segfault in
TestTinyTrie).
I guess, the cause is that size_t is a 64bit value in win64 and marisa-trie
assumes it's an 32bit value.
`…
-
```
Marisa-trie under win64 compiles but fails in marisa-test (segfault in
TestTinyTrie).
I guess, the cause is that size_t is a 64bit value in win64 and marisa-trie
assumes it's an 32bit value.
`…
-
>From Slaty: it looks like it does not handle correctly the talents Lonely Winter (mage) and Lone Wolf (hunter). It indicates missing pets for those players. I have not met a warlock yet, so no idea i…
-
Hey great docs and examples, would be great if I could use it from dash
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Would be great to include minion and demon info in the night order, to ensure the storyteller won't forget to wake the evil team during first night, to show them who is on their team, if there are sev…
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Create a Rollup plugin for Grimoire CSS JS (issue: https://github.com/persevie/grimoire-css/issues/4) to integrate directly into Rollup build processes, simplifying usage for Rollup projects.
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Create a Vite plugin for Grimoire CSS JS (issue: https://github.com/persevie/grimoire-css/issues/4) to integrate directly into Vite build processes, simplifying usage for Vite projects.