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```
[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at ModernCamera.Patches.Act…
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IL2CPP does not translate the call to `Process.Start` used to start the game or the launcher itself, resulting in a no-op or into an exception.
Try to implement some custom code to call directly in…
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Hi,
This error appears on calling Il2Cpp.dump(). Note: I'm using a modified version of this package to change the GameAssembly.dll name to UserAssembly.dll, though it probably doesn't matter a lot
…
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/Users/vadimmazurek/StudioProjects/flutter_unity_widget/android/unityLibrary/src/main/Il2CppOutputProject/IL2CPP/build/deploy/il2cpp --compile-cpp --platform=Android --architecture=arm64 --outputpath=…
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### What happened?
I was using BepInEx from Thunderstore for Sons of the Forest (https://thunderstore.io/c/sons-of-the-forest/p/BepInEx/BepInExPack_IL2CPP/) and it stopped working since they update…
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# Environment
* OS: macOS Big Sur (11.3.1)
* Unity: 2020.3.7f1c1 / 2020.3.8f1c1 (latest 2020 LTS)
* Xcode: 12.5
# Step
* Use 2020.3.8f1c1 open the project, switch build platform to `macOS`
* …
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If I build the unity app with il2cpp and deploy it to hololens2, I am getting an error during client connection. While compiling it with .NET, no such error appears. The issue is that ,NET compatibili…
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Actually flood fill works fine until you are working with mono scripting back-end when you switch to IL2CPP then flood fill makes the app very slow so i think there will be a way to optimize this algo…
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Hi, I encountered an issue with Dotween when I want to build for Android or iOS in IL2CPP.
Unity version : 2019.2.10f1
DOTween version : 1.2.320
DOTweenPro version : 1.0.175
I downgrade my DOT…
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this method in C#
```
private async void DelayedFakeChat()
{
await new WaitForSeconds(1.0f);
_signalBus.Fire(...);
}
```
fails to build in an il2cpp build:
```
Bulk_Assembly-CSharp_1.c…