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Running the images through imagemin seem to result in blank images. This might be the result of passing bad options to the individual plugins, or it may be as simple as a version swap.
Should ideal…
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## Version **3.2.0** of [gulp-imagemin](https://github.com/sindresorhus/gulp-imagemin) just got published.
Branch
Build failing 🚨
Dependency
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Why on production generate you remove viewBox from svg element if you image with `?include`?
Can you just don't do that???
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I couldn't find anywhere a mention to this not working so I assumed this should work but please correct me if I'm wrong. Also THANK YOU for this library - it's awesome.
Resizing via url params work…
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Hi there,
In a new effort to consolidate the metalsmith ecosystem under the Github and NPM metalsmith orgs,
I'm reaching out to authors of contributed plugins that are so common in metalsmith bui…
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as related here:
https://github.com/webpack-contrib/image-minimizer-webpack-plugin/issues/190
but i'm only using
'@nuxtjs/imagemin'
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When running this module against the latest postcss config, I get `node.getIterator() is not a function`:
```
PluginError [TypeError]: node.getIterator is not a function
at LazyResult.vis…
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Hey there,
I think that could be an even moe complete plugin if you could include an image asset compression (in addition to SVG):
* compress jpeg, png and gif (mozjpeg & optipng, gifsicle),
* crea…
Buzut updated
4 years ago
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Right now we don't compress image neither serve different sizes/formats for the user (different screen sizes/browser support).
It would be nice to have it when building the project.
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With the gm and imagemin plugins I'm using for the main image generation functions, I could easily add code to generate the multiple favicons and html tags for correct display in webkit/firefox/ie, an…