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to be listed at the [offical kirby 3 plugin list](https://getkirby.com/plugins) you need to allow all three installation modes (composer, gitmodule and zip).
please check out the [official example…
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Edit: *Miraculously my food channel just got fixed RIGHT as I finished writing this, now it just asks for an address!
Yall gotta update the guide pages, cause I spent like 3 or 4 hours trying to redo…
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Hey there..
since https://github.com/kerli81/kirby-securedpages seems to be not under development anymore.. whatabout integrating some features of it in here?
For example:
- not only restrict by…
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Kirby: 3.0.0
Builder:2.0
see: https://github.com/getkirby/editor/issues/67
Reproduce:
- Create a builder entry, and add the editor to it. you can now add the editor inside a builder.
- add an …
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As the title says, "Native res. 2D texrects" doesn't work properly with the core, here are a few games with the option automatically enabled from "GLideN64.custom.ini" and their comparison with Mupen6…
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I don't know if this is the correct place, but I just tried to migrate existing focus points from this plugin to the new native syntax in Kirby 4.
So going from:
`Focus: {"x":0.5, "y": 0.22}`
to:
…
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## Description
When adding `{{ page.uuid }}` to a blueprint (anywhere, i.e. in the `text` property of the `info` field or the `help` property of any field I tried), the add page dialog throws a dupli…
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Thanks for the great plugin. It is really very helpful. I would also like to support your work financially, is there a way?
Unfortunately, there is the problem that as soon as I have cropped an ima…
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**Describe the bug**
Structure Field content from default language is missing in secondary language after editing content in secondary language (e.g. translate content).
**To Reproduce**
Steps t…
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**Github:** https://github.com/jbeyerstedt/kirby-plugin-thumbExt
> Kirby Plugin for thumbnails with srcset for different device resolutions