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**Describe the bug**
I was following the instructions at https://github.com/microsoft/MixedReality-WebRTC/tree/master/tools/build/android to build the libwebrtc and mrwebrtc .aar files needed for And…
drejx updated
4 years ago
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While working on https://github.com/w3c/webrtc-stats/issues/662#issuecomment-1232989049, we discovered that Chrome is able to handle a BUNDLEd transport where different m= sections use the same codec …
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Thanks for making and sharing this nice lib. Well done and nice to read.
One question: My Android device supports H.264 hardware encoding. How can I make use of it? I was trying to set the "codec" …
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Hi,
we are integrating a feature which has real time video streaming by using WebRTC and we are using RTCEAGLVideoView for remote video view showing live view. We have a requirement of zooming the …
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### Godot version
v4.1.2.stable.official [399c9dc39]
### Plugin version
v1.0.3
### System information
macOS 13.6.0 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)
### Issue desc…
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# Please read first!
Please use [discuss-webrtc](https://groups.google.com/forum/#!forum/discuss-webrtc) for general technical discussions and questions.
If you have found an issue/bug with the nati…
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I am currently adding support for vp9 profile 1 and 3 and h264 Hi10P and Hi422P to libwebrtc, and the SDP generated is HUGE:
![image](https://user-images.githubusercontent.com/1070835/158573591-0cc…
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bug has fixed:
https://bugs.chromium.org/p/webrtc/issues/detail?id=5506
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I later came to know from WebRTC release notes that they are now supporting the screen sharing from Android. We had done workaround to use Android 5.0 MediaProjection API to capture screenshots and th…