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The reason some of these Live2D sample models have additional arm parts is because its required by their baked motion. We shouldn't make these additional arm parts visible if they're not being used.
sr229 updated
3 years ago
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Thanks again for the work on implementing the Cubism 4.0 support. Super excited to try this new version. I know it's still labeled as beta so might not be quite ready yet, but I couldn't help myself t…
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Hi again. I've been having some performance issues in the [Live2D face tracked web app](https://live2d.glitch.me) I'm currently developing. I am currently updating the Live2D parameters as shown below…
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I've been starting to build out more features with pixi-live2D-display, though I'm finding some weird bugs when using PIXI.graphics. It appears that some models, like the one you've provided [Shizuku]…
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Currently one parameter (expression) can be used for live2d models besides motions. Support for multiple parameters (especially custom parameters) would preferable, especially in terms of "paperdollin…
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Hi, I have some problems. Similar like #1 , but the motions file are likely scattered / splitted over other file. For example `xxxx.unity3d has CubismDrawable#1` and `xxx2.unity3d has CubismDrawable#2…
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Hello, I'm not sure where this question would go between your UnityLive2D Extractor or AssetStudio. I have some issues with exporting out some motion3.json files that have been converted to .fade file…
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如果可以的话,请为如何在hexo博客中添加chtholly添加一个简明的教程,或指引一下其他教程,感激不尽!!
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不管换不换角色模型,打包出来的 dist / live2d / shizuku / assets / snd 里总会有15个mp3文件
换了 hibiki 这个角色,又多出 dist / live2d / hibiki / assets / snd 里的5个mp3文件
这么多mp3文件都在dist文件里要上传
关键是角色点了也不互动,要不把打包结果优化下去掉mp3文件?或者给角色添加互动…
ghost updated
4 years ago
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![image](https://user-images.githubusercontent.com/44018455/65948262-7dd19980-e46c-11e9-83d3-85a098089dc8.png)
![image](https://user-images.githubusercontent.com/44018455/65948642-3e577d00-e46d-11e…