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Similar to #20323 but this one is a regression introduced in 3.4.2
Based on OpenCB failure in `shopstic/caliban` - [logs](https://github.com/VirtusLab/community-build3/actions/runs/10075660476/job/2…
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Please consider using macros in future Dart 3 for serialization support, there are several benefits:
1. No need to introduce extra packages
2. No need to run additional commands to produce auxilia…
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Before loading the file, it would be cool to support "macros". Macros before, compile after.
Macros should swap or transform file content with other content, for example with `pluss`, JS language f…
eldoy updated
5 months ago
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**Is your feature request related to a problem? Please describe.**
To be able to write more powerful documentation and avoid repetition, it is very useful to use the [`mkdocs-macros`](https://mkdocs-…
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### Godot version
4.3 beta 1
### godot-cpp version
master
### System information
Windows 10 and Linux Mint
### Issue description
I recently updated the godot-cpp for my project and noticed now …
Kehom updated
2 months ago
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### Description
![aaaaaa](https://github.com/user-attachments/assets/659e4509-9d37-404d-a1e6-898aeaf5d141)
The add button is always gray and unclickable.
### Implementation ideas
_No response_
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### Symfony version(s) affected
7.1.1
### Description
This is either a Twig bug, a Profiler bug, a Symfony bug or I am being obtuse.
I am following the documentation [here](https://symfon…
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The following list of macros is allowed to expand eagerly as of Rust 1.49. In our current implementation, this will mean tweaking that builtin's handler in `rust-macro-builtins.cc` in order to return …
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As discussed with Ed, please add using debugging macros to the documents.
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I have defined a macro in lib1funcs.S, but it seems that the macro is not visible in #include "ieee754-sf.S".
It seems like there will be an error if it is commented out.
If the file has a large num…