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Hello, I want to render the quadrilateral, but there is no feasible method. Can anyone give me some suggestions?
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Bundle CGAL 3D demo error doesn't build
## Issue Details
CMake error :
```
$ docker run --rm -v $PWD/results:/results:Z -v /home/sylvain/build/cgal-5.4/:/cgal:ro docker.io/cgal/bundle-3d-de…
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```
Dear all,
I run the intersect by the following command:
intersect aa.ply A_MINUS_B bb.ply >cc.ply
The program gave error message:
uncontained hole loop does not share vertices with any face loop…
-
```
Dear all,
I run the intersect by the following command:
intersect aa.ply A_MINUS_B bb.ply >cc.ply
The program gave error message:
uncontained hole loop does not share vertices with any face loop…
-
```
Dear all,
I run the intersect by the following command:
intersect aa.ply A_MINUS_B bb.ply >cc.ply
The program gave error message:
uncontained hole loop does not share vertices with any face loop…
-
### Tested versions
4.2 stable
### System information
macOS 14.5 - forward+ - godot 4.2 stable
### Issue description
Import a large glb file (778MB) which contains 800 models will crash the edito…
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Great library @mourner. I've been adapting this to simplify non-square meshes, by buffering the east and southern edges with filler values. This forms a bigger square, whatever the next larger `2^n +1…
-
```
Dear all,
I run the intersect by the following command:
intersect aa.ply A_MINUS_B bb.ply >cc.ply
The program gave error message:
uncontained hole loop does not share vertices with any face loop…
-
```
Dear all,
I run the intersect by the following command:
intersect aa.ply A_MINUS_B bb.ply >cc.ply
The program gave error message:
uncontained hole loop does not share vertices with any face loop…
-
### Application Version
5.1.0
### Platform
Mac OS 10.15.7 Catalina
### Printer
Creality Ender 3
### Reproduction steps
1. Created a georeferenced, textured 3D mesh of a cliff (.obj-file)
2. Ed…