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Current HTML documentation is very outdated and requires update
- [x] Make new screenshots and illustrations based on latest PGE Editor version
- [x] **Optionally**: record GIF animations to demonst…
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Hi Rune,
I wonder what would be the best approach to use the Knuckles / Steam VR anim nodes with the left hand of the standard mannequin. I could not find an example implementation in the example pro…
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**Describe the bug**
When trying to compile a new version of a modlist for Fallout VR, Wabbajack is failing on Fallout4_VR - Main.ba2 when making a binary patch. This has never happened previously …
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The soft knuckles driver and debug client works and appears in SteamVR Home, however the controllers do not appear in any game which supports the valve knuckles controllers (Aperature Hand Labs, The L…
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**EDIT: Apparently there's still a tight block ID limit in 1.12 so maybe dyed ones can be reserved for the 1.13 port.**
Note: Moondust was renamed to moonstone in the snapshot. For all intents and …
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calibre Debug log
calibre 4.6 embedded-python: True is64bit: False
Windows-10-10.0.18362-SP0 Windows ('32bit', 'WindowsPE')
32bit process running on 64bit windows
('Windows', '10', '10.0.18362')
…
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Is it possible to export Kobo wishlist with kobo-book-downloader and save it for offline use? I'm adding hundreds of books to my Kobo wishlist, but if Kobo goes bankrupt I will lose all of them.
ghost updated
5 years ago
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I've always wanted a way to make it night in AoA. It's annoying having to wait through days if you're trying to get a night item or event.
The way I came up with is an item called the "Lunar Clock"…
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Are there any indications of timescales to update the Moondust demo with the latest SteamVR input beta and include DV support? (although I suspect the EV3 support would be sufficient for DV compatibil…
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Hi.
I am sorry for my ignorance but I am trying this Moondust project with the HTC Vive and its first Controllers( not Knuckles ones) in Unity and these controllers do not appear in any example, for…