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Hi, I tried to run so3lr to calculate the energy of the system:
```
calc = So3lrCalculator()
symbols = ['H', 'H', 'H', 'H', 'C', 'H', 'C', 'H', 'C', 'H', 'H', 'C', 'H', 'H', 'C', 'H', 'H', 'H', 'H'…
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**Is your feature request related to a problem? Please describe.**
Lists are often reorderable, and list ordering via drag-and-drop is a rather complex and often-used feature that would fit better in…
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Circuitscape borrows algorithms from electronic circuit theory to predict connectivity in heterogeneous landscapes. Landscapes are represented as conductive surfaces, with low resistances assigned to …
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First suggested by @jsgblom, let me make sure this will not be overlooked without consideration:
We could introduce a new, fourth option for where your position is placed on the screen, called "Dyn…
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## Summary
Wheelchairs should be added to allow for players to roleplay as an individual with low mobility, thus expanding the potential for roleplay-oriented interactions. Wheelchairs would likely a…
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During gameplay, we are already tracking an "average speed" metric for game-play statistics. We could potentially use this information to hint at the user when their EMG sensitivity settings are inpro…
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### Please confirm if feature request does NOT exist already ?
- [X] I confirm there is no existing issue for this
### Describe the usecase for the feature
- Assume we have a warehouse system…
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**Godot version:**
3.2.2
**OS/device including version:**
MacOS 10.15.5
**Issue description:**
set_drag_preview() does does not account for camera movement currently. It seems to ta…
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with tension sensor setup MMU_EJECT fails to eject filament
**Problem:**
has been investigating this problem for a few days.
I have a very high chance of failing to run MMU_EJECT command,
afte…
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### Is your feature request related to a problem? Please describe.
It would be useful if the filament monitor or a filament sensor could be configured to act as a filament "endstop"/trigger (present/…