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(恐らく衣装/アバターのボーンのScaleが一致していない場合(衣装だけUnity上でArmatureのScaleが100など)や、Rotationが揃っていない場合などに起きていそうな感じがあります。)
Sync Bones in Edit Modeが有効のとき、衣装ボーンに対するTransform系変更処理(MAだとMove IndependentlyやMA Merge Armature…
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https://github.com/Azukimochi/LightLimitChangerForMA is NDMF and MA based tool for creating menu to adjust avatar lighting.
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https://github.com/suzuryg/face-emo is a NDMF and MA based tool for creating face animation based on
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```
Assembly has duplicate references: nadena.dev.modular-avatar.core,nadena.dev.modular-avatar.core.editor,nadena.dev.ndmf,VRC.SDK3A,VRC.SDK3A.Editor,nadena.dev.ndmf.vrchat (Packages/nadena.dev.modu…
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```
UnityEngine.MissingReferenceException: The object of type 'Transform' has been destroyed but you are still trying to access it.
Your script should either check if it is null or you should not de…
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UseUpScaling がオプションとしてデフォルトではなくなった今、AtlasTexture がデカールよりも先に動く価値が完全に消失してしまった。
そんなわけで AtlasTexture などの軽量化系のフェーズを作るべきなんじゃないかってわけだ。
破壊的変更もいいところだけど、するべきだ
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![image](https://github.com/bdunderscore/modular-avatar/assets/97604181/9db4935f-7300-4c9b-b491-0e975db81666)
In NDMF Error Report Window :
```
System.InvalidCastException: Specified cast is not v…
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VCC cannot upgrade to 1.10.2-beta.1 due to:
```text
2024-03-28 08:47:16.172 +01:00 [INF] Dependency list upgrading nadena.dev.ndmf from >=1.4.0 =1.4.0 =1.4.0
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どこに起因してか分かりませんがcastエラーが出ます
1.9.2です
```
InvalidCastException: Specified cast is not valid.
nadena.dev.modular_avatar.core.editor.MergeAnimatorProcessor.MergeSingle (nadena.dev.modular_avatar.core…
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Due to the recent addition of VRCFury's "Unlimited Params" beta object, the number of parameters during upload can be significantly reduced in comparison to the amount of params at preupload. This is …