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Pawns can take pieces in front of them, cant take diagonally. Also, the current setup for moving two spaces ahead throws errors, this needs fixing.
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This was reported by a dedicated user, and happens exactly on the 2nd day of a new colony:
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ok so i finally found it and this happens every single time without fail. The RJW genes work on game…
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Bug description
The road building from Vanilla classical bugs out.
The icons dissapear but no road building happens.
For caravans can clean, The clean icon simply does not appear when using any…
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- [x] Destroy pawns when eliminate is called
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the mod is loaded in the top, behind hugslib
[RimSaga][ERR] Exception during LogError: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 49878251]
at RimSa…
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Can you add amxmodx files support (*.sma, *.inc) Heres sample amxmodx.cfg which was included in original Uncrustify windows archive: [amxmodx.cfg.zip](https://github.com/Glavin001/atom-beautify/files/…
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### Description
the floors are unable to be constructed by pawns below or to the right of the starting ship. Not sure of possible reasons. (does pawn need to stand on a specific floor tile adjacent r…
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I am currently using chessboard.js as a frontend to process a game whose logic is controlled with an engine I've written in C++. Currently, whenever I make a move (with the onDrop event and draggable …
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JobDriver threw exception in initAction for pawn Tlahuizcal driver=JobDriver_EnslavePrisoner (toilIndex=7) driver.job=(FBF_EnslavePrisoner (Job_223061) A=Thing_IkquanRace74779 B=Thing_FBF_RopeCollar96…
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