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**The bug**
After testing over few main stream games such "Stray" and "Returnal". I noticed that all lighting effects and shadows are being sent only to the right eye. It's more perceptible on "Str…
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It just crashes SteamVR on start and then SteamVR blocks it.
Don't know how to fix it.
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The exe just halts in a loop after running the shortcut. Worked fine on Windows 10.
![image](https://user-images.githubusercontent.com/17583199/139334360-40fa4bd1-6b5e-4030-bd22-df1a6ace48c1.png)
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Thank you for all your hard work!
Windows 10 Home (20H2 19042.1466)
SteamVR beta 1.21.6
VIVE Console 2.0.19.1
HMD: Vive Pro 2
Chrome: 97.0.4692.99
Edge: 97.0.4692.99
When I go to https://im…
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I'm trying to set the black levels directly in the HMD instead of relying on debug tools, I understand this can have a side effect of black smearing.
I have only HMD connected, I run lighthouse_co…
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this is what I see when I start a game:
![imagen](https://github.com/DaXcess/LCVR/assets/30424766/f538a7b8-9213-4832-bf96-41a9ee4553a2)
a black screen, that mesage saying to grab. on my HMD, the e…
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Hello. So sometimes the eye tracking just stops working, like after 45 or so minutes it loses connection to the headset, only remediable by closing and reopening brokeneye.
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Is it TraceFirePortal again? Sigh...
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When debugging some projection issues in a Unity game I went all the way down to OpenVR API and found this strange (and I assume wrong) behavior of `IVRSystem::GetProjectionMatrix`:
(I am using Pima…
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Motion and VR compliment each other perfectly and with quality peripherals, transducers and sound are about the ultimate seated experience.
Unfortunately the lack of a generic motion cancellation …