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A table to list publications - usually references. I have already quite a lot of scripts for that methods and they are a good start
The references are held in a Endnote reference software:
- [x] Nat…
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Have been using this tool for over a year now and am **super grateful** for it. Thx!
Curious though if folks are moving away from Bower??? Is there still a need when most dependencies are also in …
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Good day kind folks @ OST!
As a huge fan of both Snipe-IT open source asset tracking system, and OsTicket, (and someone with no coding knowledge whatsoever), I humbly come to you requesting the follo…
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# Converting a Server/Node.JS framework to Typescript
Actionhero (https://www.actionherojs.com) is switching over to Typescript! This is a big project for the community, and we are learning a lot…
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Many of the module functions have pretty generic names, that do clash with other modules and may clash with more in future, e.g.
New-Node (https://www.powershellgallery.com/items?q=new-node)
Get-Po…
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It would be nice to have examples of can-connect supporting other frameworks. Backbone seems like the obvious primary candidate.
The big integration point is bindings.
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We would like to reuse the uiconf / flashvar / uiVar override delivery system, but for a playerless widgets.
A playerless widget could be things like:
- contribution wizard
- pop-up player gallery
…
mdale updated
11 years ago
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Currently - at least in visual studio - it takes more than 15 min to clone and build inexor (see e.g. https://ci.appveyor.com/project/inexor-game/code/build/0.1191).
There are several reasons for i…
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Thanks for author's project. When i try to follow the steps to put the .dll and .winmd into my unity project, it didn't show the depth camera view in hololens.
My hololens just show the view that …
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Are you open to a possibility to configure tasks (only the types that accept string arguments) using a database.
I'm aware this can be created in my app, but having this out of the box would be a gre…