-
```
If we somehow could automate the process of generating dungeons, we could use
it either in-game to create dynamic dungeons, or we could use it as a pre-step
to the map editor. This could reduce …
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``#pragma strict
var num : int;
class CustomRNG{
var a : int ;
var a_p : float;
var b : int ;
var b_p : float;
var c : int ;
var c_p : float;
function CustomRNG(s : String,a1 : int ,…
-
```
If we somehow could automate the process of generating dungeons, we could use
it either in-game to create dynamic dungeons, or we could use it as a pre-step
to the map editor. This could reduce …
-
ryage updated
5 years ago
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## What feature are you suggesting?
### Overview of request and why would this feature be useful:
I used AirSim to train a reinforcement learning agent. The purpose was to make the vehicle r…
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we need to make a random picture appear with each username.
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```
If we somehow could automate the process of generating dungeons, we could use
it either in-game to create dynamic dungeons, or we could use it as a pre-step
to the map editor. This could reduce …
-
```
If we somehow could automate the process of generating dungeons, we could use
it either in-game to create dynamic dungeons, or we could use it as a pre-step
to the map editor. This could reduce …
-
Create a set of routines generating random matrices (dense, sparse, blackboxes), possibly with prescribed properties: rank, determinant, rank profile, rank profile matrix, signature, etc
Should mov…
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@Parul-Mann Pls assign me this issue
Have you ever wondered which female superhero are you?
Well, I have, but most of us know only a handful of them. This filter will fulfill your wish!
Try out the…