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Running `miopenBatchNormalizationForwardTraining` for `miopenBNSpatial` on `GFX1011` results in using `gcn_reduce2` which is implemented via inline asm that doesn't seem to be supported by `GFX1011`. …
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When compiling unet mlir to vmfb in the stable diffusion pipeline configured with fp16 using vulkan, the SHARK-generated iree-compile command fails due to improper vulkan environment setup (use of **-…
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Tested in WebUI with a custom model with newly compiled flatbuffers as well as cleared and rebuilt virtual environment.
On 512x768, performance has dipped from 2it/s to around 5s/it
On 512x512 (tu…
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# Compatibility Report
- Name of the game with compatibility issues: En Garde!
- Steam AppID of the game: 1654660
## System Information
- GPU: AMD 6900 XT
- Video driver version: Mesa 23.1.6
-…
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It will load and do all the iterations then error out and not save anything...
```
Prompt was truncated. Try to shorten the prompt or increase max_embeddings_multiples
31it [00:15, 1.95it/s]
WA…
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HEVC encoder in AMD cards works badly with square resolutions that are present in PICO 4. When using latest beta drivers HEVC encoding finally works with Virtual Desktop on PICO 4 but has stretching …
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### Description of the issue
Models exposed to shadows that are cast because of (dynamic) lights show their vertices grid lines
![grafik](https://github.com/Ryujinx/Ryujinx/assets/61500853/5107e0cd…
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Vulkan support RTX
soo pls add it!
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# Game summary
- Game name: Hatsune Miku: Project DIVA f
- Game serial: PCSE00326
- Game version: 1.00
# Vita3K summary
- Version: v0.1
- Build number: 1076
- Commit hash: https://github.com/…
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Hello! I don't know much about coding and compilations.
I don’t understand if it’s possible to use your instructions to make the rx5700 (navi10) card work in Stable Diffusion.
Can you help me figur…