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**TODO**
Add github action to lint, build & test code on push to master
**Additional context**
Add possibility to Switch build status badge in readme to action status
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Is there an Angular 2/4 counterpart for this? Thanks
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**Environment**
- npm : 6.4.1
- node: 10.15.0
- CLI: 5.4.1
While creating new app with following command
`tns create MyApp --ng`
It will give me following error
npm ERR! Unexpected en…
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**NVIDIA Driver Version**
NVRM version: NVIDIA UNIX Open Kernel Module for x86_64 515.43.04 Release Build (@)
**GPU**
RTX 3050
**Describe the bug**
G-SYNC reported as unsupported while it …
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```
When I launch Aquaria on my psp the game always return to XMB.
Tested with (all lcfw):
6.39 pro-10fix1 on psp 3000 "umd cache" enabled and disabled;
6.39 pro nightly, on psp go, "inferno & NP9660…
-
```
When I launch Aquaria on my psp the game always return to XMB.
Tested with (all lcfw):
6.39 pro-10fix1 on psp 3000 "umd cache" enabled and disabled;
6.39 pro nightly, on psp go, "inferno & NP9660…
-
```
When I launch Aquaria on my psp the game always return to XMB.
Tested with (all lcfw):
6.39 pro-10fix1 on psp 3000 "umd cache" enabled and disabled;
6.39 pro nightly, on psp go, "inferno & NP9660…
-
```
When I launch Aquaria on my psp the game always return to XMB.
Tested with (all lcfw):
6.39 pro-10fix1 on psp 3000 "umd cache" enabled and disabled;
6.39 pro nightly, on psp go, "inferno & NP9660…
-
```
When I launch Aquaria on my psp the game always return to XMB.
Tested with (all lcfw):
6.39 pro-10fix1 on psp 3000 "umd cache" enabled and disabled;
6.39 pro nightly, on psp go, "inferno & NP9660…
-
```
When I launch Aquaria on my psp the game always return to XMB.
Tested with (all lcfw):
6.39 pro-10fix1 on psp 3000 "umd cache" enabled and disabled;
6.39 pro nightly, on psp go, "inferno & NP9660…