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@HungryProton we discussed ConceptGraph nesting here: https://github.com/HungryProton/concept_graph/pull/59#issuecomment-633555264
Current ideas:
1. **The "Generic Input" GraphNode should return…
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### Check for existing bug reports before submitting.
- [X] I searched for existing Bug Reports and found no similar reports.
### Expected Behavior
Bidirectional Relationships should appear i…
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This is a list of the Fabric API modules that need to be ported to QSL for the `gui` library. Feel free to make a PR for any module in this list, though consider discussing your port in the Toolchain …
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# Defining some information
## Development / Project Manager roadmap
- [x] The size and shape of the maze
- [x] A final goal position
- [x] The static positions of 3 Ghosts in the scene (the …
chm10 updated
4 years ago
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Does Math3d have—or would it be possible to create—an API for embedding Math3d, similar to Desmos's API https://www.desmos.com/api/v1.6/docs/index.html ?(Not in an iframe)
Motivation: I'm making in…
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Hi, nice work and nice repo, but it seems that this repo does not contain the graph alignment part?
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The add-on tries to convert Cycles materials to Mitsuba whenever possible. However, it does not support any of Blender's math nodes which are often used in shader graphs to process textures or create …
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I have an idea to make the xnode simple scripting tool for artists, but as i've understand from wiki currently there is no way to create a prefabs with graphs for reusability.
If there was a way to c…
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* 2\. Scene Management / Rendering Framework : To understand the design intent of the existing open source framework : Pixar Hydra / NVIDIA SceniX / NvPro-Pipeline / Sony Alembic. To design the framwo…
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Using code from 06/10, I could not get the following simple wiggle scene to render properly:
```
class test(Scene):
def construct(self):
dot = Dot(color=YELLOW)
self.add(dot)
…