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The `cParticle_Emitter` class needs to be ported from raw OpenGL2 to SFML, probably utilising its vertex array features. There’s an [example on the SFML tutorial pages](http://www.sfml-dev.org/tutoria…
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I started using your project inside [mine](https://github.com/Ledmington/minisim), a porting in go of a N-bodies simulation.
When i run `go build` or `go test` or `go run` i get all these compilation…
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```cpp
#include
#include
#include
#define SCREEN_WIDTH 1000
int main(int argc, char *argv[]) {
sf::RenderWindow window(sf::VideoMode(1000, 550), "Trajectory Simulator");
ImGui::S…
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I get (`cargo build --release`):
```
The following warnings were emitted during compilation:
warning: CSFML/src/System/Clock.cpp:1:10: fatal error: 'SFML/System/Clock.hpp' file not found
warning…
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Attract Mode crashes when cycling between different videos
Hi, when i'm using Attract Mode while viewing several videos in sequence, causes it to crash.
These are the errors reported in console …
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## 准备
获取已构建好的发布包 (SFML 3 SDK)
https://artifacts.sfml-dev.org/by-branch/master/macos-clang-arm64.tar.gz
## 配置
```sh
mkdir sfml-macos-arm64
# 用 --strip-components 跳过第一级目录名,因为它名字真的很丑
tar…
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Completing for types/functions etc from sfml fails with this:
```
[package]
name = "tribulum"
version = "0.1.0"
[dependencies]
artifact = "*"
rand = "*"
[dependencies.sfml]
git = …
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# Description
Prefer linking static libraries (except `OpenAL32.dll`) on Windows MSVC toolchain.
# Library dependency:
```
sfml-audio-s.lib >------------------------------------+--> openal32.lib …
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I stumbled upon this via Reddit. Cool looking game!
First, I needed to also install cmake:
```
brew install cmake
```
But I'm still having issues on the `cmake` command:
```
[Wed Jan 09…
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I'm trying to run irony on Windows 10. I have a cmake project using `cmake my_source_directory -G "NMake Makefiles" -DCMAKE_EXPORT_COMPILE_COMMANDS=ON`. It has created the compile_commands.json file w…