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_Originally written by **Heccin Shark Boopin | 76561198292491790**_
Game Version: 1.2.0001
*===== System Specs =====
CPU Brand: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz
Vendor: GenuineIntel
GPU Bran…
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First off, thank you for your hard work on this. Do you have any plans to support the new Node v20 runtime?
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Hi, I've been trying Touhou 2 and 3 with RetroArch and the NP2kai core. The performance is very good compared to the standard Neko Project 2 fmgen build, though I still get a stutter here and there.
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## 🚀 Feature
A napari multicanvas view has been a long-requested feature that could be implemented in different ways.
There are two main approaches that we are interested in:
- grid mode: similar…
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The Output Source feature that is bundled with this plugin is exactly what I was looking for, but I stumbled upon it by accident while trying to figure out how to apply global effects to the program o…
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Hi Matt, I’m currently trying to get realtime audio through p5-sound with canvas-sketch but I can’t seem to make it work. When I call for const mic = new p5.AudioIn();
It says that p5.AudioIn is not …
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It sounds odd, but it is actually the case, i.e. after hot restarting, the `Link` widget in the sample app below stops working.
Stops working means the following:
* before hot restart: I can click…
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📦 Meta issue for [Accessibility project](https://github.com/elastic/elastic-charts/projects/12)
**Is your feature request related to a problem? Please describe.**
Charts should be made accessibl…
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This is probably just my ignorance, but I was trying to review the `toneMapping` feature and found these two definitions of it:
https://gpuweb.github.io/gpuweb/#dom-gpucanvasconfiguration-tonemappi…
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My local storage has lots of keys of the form:
- `c-`
- `tournament.end.sound.`
- `tournament.end.canvas.`
would be nice to change our impl to not build up keys forever, at some point.