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Number headings. Speculations. Pleasantly casual.
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Title is informed speculation.
Observed behavior:
Player A cast [[Slave of Bolas]] to gain control of Player B's [[Daemogoth Woe-Eater]]. When Player A sacrificed Daemogoth Woe-Eater to the delaye…
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The prerendering spec currently doesn't have sections for security and privacy considerations.
https://wicg.github.io/nav-speculation/prerendering.html
Several explainer documents in this repo des…
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Editorial. Needs a deeper review. Bulleted lists need attention. Speculations?
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**Group A: Please add here any possible speculation to have cleaner sources and evaluation data.**
**Group B: Please add any possible new sources here, especially those concerning languages not inc…
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### 🚀 The feature, motivation and pitch
Speculative decoding can achieve 50%+ latency reduction, but in vLLM it can suffer from the throughput-optimized default scheduling strategy where prefills are…
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Version: Deno 1.40.4
Consider this one-line TS file:
```typescript
Array satisfies unknown;
```
As of Typescript 4.9, this is syntactically correct and also type-checks successfully ([playgro…
hen-x updated
3 weeks ago
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See TODO in text.
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### Describe the bug
When I open the NPC spawn list, it types backwards. (ex. crocodile = elidocorc)
### Steps To Reproduce
1. Go to spawn menu
2. Type in a NPC
3. Starts typing backwards. (The l…
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In https://github.com/WICG/nav-speculation/ we're working on specifying prerendering. (Latest spec work, integrated with the recent changes to HTML's navigation algorithm, at https://github.com/WICG/n…