-
### Allow Automatic Configuration Custom Directory to be saved in VS Code settings
At the moment in some VS Code workspaces that do not have the JavaScript project in the root directory I need …
-
So constantly people are asking for shadow and special effect support for the sprite map.
I was thinking of working on some extensions of the CustomMaterial and the PBRCustomMaterial to accommodate…
-
Hi all, I was experimenting a bit with some of the examples and found some strange behavior when messing around with the spritemap example. If commenting out the graphics_draw_sprite_trans line, runni…
-
Sprites are playing longer than they should when using html5 audio.
Initializing howl like this:
```
import AudioInfo from '../audio/GameAudio.json';
import { Howl } from 'howler';
const sp…
-
The path to the sprite seems to be incorrectly replaced. Using SvelteKit, it renders the correct path server side:
`/assets/spritemap.31984e98.svg#sprite-icon-arrow-right`
In my JS bundle, I can…
-
I got **"/assetsspritemap.[hash].svg"** when build with Vite on Windows.
But on Linux, it works fine.
-
Using this types reference with nuxt is not working.
`/// `
However using `/// ` is working 🤷♂️
-
When runnning the "basic" demo project locally with `vite dev`, all SVGs load as expected. However, the `use` and `img` examples do not load after running `vite build` followed by `vite preview`. Exam…
-
Hi there,
did you already use this plugin in laravel?
If so, how do i integrate the svg file for "vite --host"?
If i use `{{ Vite::asset("spritemap.svg") }} ` it is working for "vite build", but …
-
I'm getting this error when trying to use the plugin.
**EISDIR: illegal operation on a directory, read**
Here's my webpack config:
```
const ESLintPlugin = require('eslint-webpack-plugin');
…