-
```
Most (all?) 2D sprites in Super Smash Brothers (CRC 5b8b6b91a4850b78-45) are
badly projected and a bit jumpy. This is most visible when the object is near
the edge of the screen or viewed at an …
-
```
Most (all?) 2D sprites in Super Smash Brothers (CRC 5b8b6b91a4850b78-45) are
badly projected and a bit jumpy. This is most visible when the object is near
the edge of the screen or viewed at an …
-
```
Most (all?) 2D sprites in Super Smash Brothers (CRC 5b8b6b91a4850b78-45) are
badly projected and a bit jumpy. This is most visible when the object is near
the edge of the screen or viewed at an …
-
```
Most (all?) 2D sprites in Super Smash Brothers (CRC 5b8b6b91a4850b78-45) are
badly projected and a bit jumpy. This is most visible when the object is near
the edge of the screen or viewed at an …
-
```
Most (all?) 2D sprites in Super Smash Brothers (CRC 5b8b6b91a4850b78-45) are
badly projected and a bit jumpy. This is most visible when the object is near
the edge of the screen or viewed at an …
-
# ssb-scripts
Create a JavaScript application or series of scripts bundled in a package that allows us to perform and automate common tasks across all the SSB applications.
## Rationale
Keepi…
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@christianbundy I think we should publish the various scripts we have to test deps (scripts/pretest.js and test/deps.sh) as a module that makes this pattern easy to reuse.
I would do it but christi…
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do you have a discord where people can collaborate? also, is it too early to use decomp.me?
-
```
Most (all?) 2D sprites in Super Smash Brothers (CRC 5b8b6b91a4850b78-45) are
badly projected and a bit jumpy. This is most visible when the object is near
the edge of the screen or viewed at an …
-
```
Most (all?) 2D sprites in Super Smash Brothers (CRC 5b8b6b91a4850b78-45) are
badly projected and a bit jumpy. This is most visible when the object is near
the edge of the screen or viewed at an …