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Hello, I'm trying to import some files into the game. When I import files into the package stored in the ffxiv folder, the import function works perfectly.
However, when I import files into the pac…
SageU updated
4 months ago
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When importing .fbx face model data Shape Keys are not applied correctly. The sculpt will not display correctly in-game. This bug also affects previews in the model tab, where Textools fails to apply…
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This was a feature from XIV explorer, which allow to reference the index of another music of the game for the music of our choosing, which allow thing like changing trial mount music for any phase of …
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Logged in today and my skin tone was broken and has turned completely patchy black (see images, pale skin in second image is correct color). Clicking "disable mods" resolves the issue, but when I atte…
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Hello. I'm sorry in advance if my requests are too big. Tell me also if it's better to separate them into several GitHub issues for organization purposes.
A bit of background: I translate the game in…
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### Expected behavior?
N/A
### Actual behavior?
Adding any mods that interact with the item e9149_top (Majestic Dress) for instance item convert to or from another item while working initially, wil…
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I just noticed this in `op_color_assign.py`:
if len(obj.data.vertex_colors) > 0 :
vclsNames = [vcl.name for vcl in obj.data.vertex_colors]
if 'TexTools_colorID' in vclsNames:
…
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Upgrading to blender 4.0+ seems to have pickled the ability to bake Color ID, from Material to Vertex Color. No info about it online so I am assuming it's an issue since it has worked before.
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In the following code, shouldn't
> `uncompLength = dealing with last part ? mipLength % 16000 : 16000`
have been
> `uncompLength = dealing with last part && mipLength % 16000 != 0 ? mipLength…
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When the index downloader is invoked it purges the folder of all existing files, this will result in the loss of non-index content in the folder with no ability to retrieve from the recycle bin.