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Hi,
I am unable to create an AI2-THOR controller in any docker container built on the ai2thor-docker image. **It seems that Vulkan is having difficulties initializing, and connecting to my local ma…
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SPIR-V has two main types of execution models: Kernels and shaders. Kernels are intended for OpenCL-ingestion with `clCreateProgramWithIL`. Shaders, which includes the execution models `Vertex`, `Frag…
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Hello.
I would like to play this game, but when I try to run it I get this error:
```
GLFW Error(65543): GLX: Failed to create context: GLXBadFBConfig
GLFWFailed
/tmp/Cubyz-master/src/main.…
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Currently trying to install pyshaderc in windows, it seems it fails with the error:
```
CMake Error at cmake/setup_build.cmake:48 (find_program):
Could not find ECHO_EXE using the following n…
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**Describe the bug**
I have a set of kernels which perform nested operations over fields. When the field operations involve computed field access, in my case a periodic access , and the inner loop i…
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## Bevy version
0.10.0
## \[Optional\] Relevant system information
```ignore
INFO bevy_render::renderer: AdapterInfo { name: "AMD Radeon Graphics (renoir, LLVM 15.0.7, DRM 3.49, 6.2.2-arch1-…
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Hello, it is more a contact than an issue. feel free to close it anytime.
I've tried to build on Raspberry PI 4 and I'm wondering if Vulkan support is the only thing stopping it from build this time.…
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This book was clearly marketed with misleading claims that the code was already available. Six months later there is nothing.
ghost updated
6 years ago
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Returns the level of detail that would be used when sampling a texture with a sampler + a certain set of texture coordinates.
SPIR-V: [OpImageQueryLod](https://registry.khronos.org/SPIR-V/specs/uni…
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This is closer to bare metal so should be faster. On some GPUs (AMD) we could also use the compute queue and leave the graphics queue for 3D rendering (e.g. resource-intensive games).
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wlroots ha…